added functions to handle network level directories
[rocksndiamonds.git] / src / libgame / system.h
index 5e61476f721fa110f262056acdf03977d0eba3a5..7c550499acbaed0cce06236df3066048f1290ab9 100644 (file)
 #define DOCS_DIRECTORY         "docs"
 #define CACHE_DIRECTORY                "cache"
 #define CONF_DIRECTORY         "conf"
 #define DOCS_DIRECTORY         "docs"
 #define CACHE_DIRECTORY                "cache"
 #define CONF_DIRECTORY         "conf"
+#define NETWORK_DIRECTORY      "network"
 
 #define GFX_CLASSIC_SUBDIR     "gfx_classic"
 #define SND_CLASSIC_SUBDIR     "snd_classic"
 
 #define GFX_CLASSIC_SUBDIR     "gfx_classic"
 #define SND_CLASSIC_SUBDIR     "snd_classic"