added also fading in/out global animations to be started/stopped
[rocksndiamonds.git] / src / libgame / system.h
index 151f83555d4dbfcf11e954b0956729ac2b712d8f..7abe732835c21cf761014e35d200554c0118d2f5 100644 (file)
@@ -837,6 +837,7 @@ struct GfxInfo
   Bitmap *background_bitmap;
   int background_bitmap_mask;
 
+  Bitmap *fade_bitmap_backup;
   Bitmap *fade_bitmap_source;
   Bitmap *fade_bitmap_target;
   Bitmap *fade_bitmap_black;