#define ELEMENTS_DIRECTORY "elements"
#define CREDITS_DIRECTORY "credits"
#define PROGRAM_INFO_DIRECTORY "program"
+#define LEVELSET_INFO_DIRECTORY "levelset"
#define CACHE_DIRECTORY "cache"
#define CONF_DIRECTORY "conf"
#define NETWORK_DIRECTORY "network"
boolean menu_exit;
boolean menu_save_and_exit;
+ boolean menu_shortcuts_various;
+ boolean menu_shortcuts_focus;
+ boolean menu_shortcuts_tape;
+ boolean menu_shortcuts_sound;
+ boolean menu_shortcuts_snap;
+
boolean info_title;
boolean info_elements;
boolean info_music;
void PeekEvent(Event *event);
void PumpEvents(void);
void CheckQuitEvent(void);
-Key GetEventKey(KeyEvent *, boolean);
+Key GetEventKey(KeyEvent *);
KeyMod HandleKeyModState(Key, int);
KeyMod GetKeyModState(void);
KeyMod GetKeyModStateFromEvents(void);