moved level set info structure to game library layer
[rocksndiamonds.git] / src / libgame / system.h
index 7c550499acbaed0cce06236df3066048f1290ab9..76169efa6bf0345e6e90f64fc63d827fdee5c7b5 100644 (file)
@@ -1566,6 +1566,11 @@ struct MouseActionInfo
   int button_hint;
 };
 
+struct LevelSetInfo
+{
+  int music[MAX_LEVELS];
+};
+
 struct LevelStats
 {
   int played;
@@ -1595,6 +1600,7 @@ extern LevelDirTree              *leveldir_first;
 extern LevelDirTree           *leveldir_current;
 extern int                     level_nr;
 
+extern struct LevelSetInfo     levelset;
 extern struct LevelStats       level_stats[];
 
 extern DrawWindow             *window;