{
char *command_basepath; /* directory that contains the program */
char *command_basename; /* base filename of the program binary */
- char *userdata_directory; /* personal user data directory */
+
+ char *userdata_subdir; /* personal user game data directory */
+ char *userdata_subdir_unix; /* personal user game data directory (Unix) */
+ char *userdata_path; /* resulting full path to game data directory */
char *program_title;
char *window_title;
/* function definitions */
void InitProgramInfo(char *, char *, char *, char *, char *, char *, char *,
- char *, char *, char *, int);
+ char *, char *, char *, char *, int);
void InitExitFunction(void (*exit_function)(int));
void InitPlatformDependentStuff(void);