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cleanup of screen fading code
[rocksndiamonds.git]
/
src
/
libgame
/
system.h
diff --git
a/src/libgame/system.h
b/src/libgame/system.h
index df223fe7d0e89b5124d223b246487524ed21b21b..6eca6f9b5e105b88d3840dbdf5bbb149a7379b9a 100644
(file)
--- a/
src/libgame/system.h
+++ b/
src/libgame/system.h
@@
-786,8
+786,6
@@
struct GfxInfo
int draw_deactivation_mask;
int draw_background_mask;
- boolean drawing_area_changed;
-
Bitmap *field_save_buffer;
Bitmap *background_bitmap;