cleanup of screen fading code
[rocksndiamonds.git] / src / libgame / system.h
index 9a42c147f194c9345c2356cb52d9f519396e8a65..6eca6f9b5e105b88d3840dbdf5bbb149a7379b9a 100644 (file)
@@ -786,8 +786,6 @@ struct GfxInfo
   int draw_deactivation_mask;
   int draw_background_mask;
 
-  boolean drawing_area_changed;
-
   Bitmap *field_save_buffer;
 
   Bitmap *background_bitmap;
@@ -982,6 +980,7 @@ struct SetupInfo
   int game_frame_delay;
   boolean sp_show_border_elements;
   boolean small_game_graphics;
+  boolean show_snapshot_buttons;
 
   char *graphics_set;
   char *sounds_set;