rnd-20061101-1-src
[rocksndiamonds.git] / src / libgame / system.h
index 73d67f0bf165109b57fb8345720d14420f56f5bb..5d80bff569438af43135976481d66b3df2193b7b 100644 (file)
 #define TAPES_DIRECTORY                "tapes"
 #define SCORES_DIRECTORY       "scores"
 #define DOCS_DIRECTORY         "docs"
+#define CACHE_DIRECTORY                "cache"
 
 #if !defined(PLATFORM_MSDOS)
 #define GFX_CLASSIC_SUBDIR     "gfx_classic"
 #define GRAPHICSINFO_FILENAME  "graphicsinfo.conf"
 #define SOUNDSINFO_FILENAME    "soundsinfo.conf"
 #define MUSICINFO_FILENAME     "musicinfo.conf"
+#define ARTWORKINFO_CACHE_FILE "artworkinfo.cache"
 #define LEVELFILE_EXTENSION    "level"
 #define TAPEFILE_EXTENSION     "tape"
 #define SCOREFILE_EXTENSION    "score"
 #define GRAPHICSINFO_FILENAME  "gfxinfo.cnf"
 #define SOUNDSINFO_FILENAME    "sndinfo.cnf"
 #define MUSICINFO_FILENAME     "musinfo.cnf"
+#define ARTWORKINFO_CACHE_FILE "artinfo.cac"
 #define LEVELFILE_EXTENSION    "lvl"
 #define TAPEFILE_EXTENSION     "tap"
 #define SCOREFILE_EXTENSION    "sco"
@@ -1061,7 +1064,7 @@ void SetDoorBackgroundBitmap(Bitmap *);
 
 void InitVideoDisplay(void);
 void CloseVideoDisplay(void);
-void InitVideoBuffer(DrawBuffer **,DrawWindow **, int,int,int, boolean);
+void InitVideoBuffer(int, int, int, boolean);
 Bitmap *CreateBitmapStruct(void);
 Bitmap *CreateBitmap(int, int, int);
 void FreeBitmap(Bitmap *);