fixed using SDL_DisplayFormat() even if video is not initialized yet
[rocksndiamonds.git] / src / libgame / system.h
index bb78fbe9453b442d666aa8b603b060f6ca327932..5050c72675af29cfb669f875e7c2fa192cd9f77f 100644 (file)
@@ -729,6 +729,8 @@ struct VideoSystemInfo
   boolean window_scaling_available;
   int window_scaling_percent;
   char *window_scaling_quality;
+
+  boolean initialized;
 };
 
 struct AudioSystemInfo