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added video frame counter (currently not used)
[rocksndiamonds.git]
/
src
/
libgame
/
system.h
diff --git
a/src/libgame/system.h
b/src/libgame/system.h
index 6c0490f327e00c3ab1fd821cec9a46ec0ed20388..4c0081e5de7cf60f1faa54bd9f3f25cf494eff69 100644
(file)
--- a/
src/libgame/system.h
+++ b/
src/libgame/system.h
@@
-1011,6
+1011,7
@@
struct VideoSystemInfo
int screen_rendering_mode;
int vsync_mode;
+ unsigned int frame_counter;
unsigned int frame_delay;
unsigned int frame_delay_value;