added support for multiple user game data directories
[rocksndiamonds.git] / src / libgame / system.h
index ab7faa22ba5258aa2d988c26513d79098c0bba4a..48a03fc1a80e43e8385a2177bb756646ea973571 100644 (file)
 #define CACHE_DIRECTORY                "cache"
 #define CONF_DIRECTORY         "conf"
 #define NETWORK_DIRECTORY      "network"
+#define USERS_DIRECTORY                "users"
 
 #define GFX_CLASSIC_SUBDIR     "gfx_classic"
 #define SND_CLASSIC_SUBDIR     "snd_classic"
@@ -1459,6 +1460,11 @@ struct SetupInfo
   struct OptionInfo options;
 };
 
+struct UserInfo
+{
+  int nr;
+};
+
 struct TreeInfo
 {
   struct TreeInfo **node_top;          // topmost node in tree
@@ -1779,6 +1785,7 @@ extern struct AnimInfo            anim;
 extern struct ArtworkInfo      artwork;
 extern struct JoystickInfo     joystick;
 extern struct SetupInfo                setup;
+extern struct UserInfo         user;
 
 extern LevelDirTree           *leveldir_first_all;
 extern LevelDirTree           *leveldir_first;