moved variables for network server thread to network structure
[rocksndiamonds.git] / src / libgame / system.h
index d18f0f271df43dc9d20661cfbbd5201133d52f82..44f97e073fa671c08a677b0b92648b2cdc9dccde 100644 (file)
@@ -977,6 +977,8 @@ struct NetworkInfo
   char *server_host;
   int server_port;
 
+  SDL_Thread *server_thread;
+  boolean is_server_thread;
 };
 
 struct RuntimeInfo