added fields to graphics info structure to store current mouse position
[rocksndiamonds.git] / src / libgame / system.h
index 51357bcea1fb338324e4ef8a46ec5955c00fdef1..40f4b4771d001e7bd365dc9cada4d1de13de02a2 100644 (file)
@@ -1111,6 +1111,7 @@ struct GfxInfo
   void (*draw_tile_cursor_function)(int);
 
   int cursor_mode;
+  int mouse_x, mouse_y;
 };
 
 struct TileCursorInfo