boolean handicap;
boolean time_limit;
boolean fullscreen;
+ boolean ask_on_escape;
struct SetupShortcutInfo shortcut;
struct SetupInputInfo input[MAX_PLAYERS];
struct TreeInfo
{
+ struct TreeInfo **node_top; /* topmost node in tree */
struct TreeInfo *node_parent; /* parent level directory info */
struct TreeInfo *node_group; /* level group sub-directory info */
struct TreeInfo *next; /* next level series structure node */