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improved tile selection cursor for MM game engine
[rocksndiamonds.git]
/
src
/
libgame
/
system.h
diff --git
a/src/libgame/system.h
b/src/libgame/system.h
index f02578be4ecfb61b8ef55536660a281a14b4a09d..30772b4b1d62f57498e255b5de78a4bbebaac98b 100644
(file)
--- a/
src/libgame/system.h
+++ b/
src/libgame/system.h
@@
-1161,6
+1161,8
@@
struct TileCursorInfo
int target_x, target_y; // tile cursor target screen position
int sx, sy; // tile cursor screen start position
+
+ boolean xsn_debug; // enable or disable XSN debugging
};
struct OverlayInfo