added graphical panel values for time and health (mainly for MM engine)
[rocksndiamonds.git] / src / libgame / system.h
index 2fd5e97b7fde94f66eaaf79d4da28450a4c0aeb0..2ca0021fb6d224ad9bbe5a7466fef9d1304daea2 100644 (file)
 #define STYLE_NONE             0
 #define STYLE_ACCURATE_BORDERS (1 << 0)
 #define STYLE_INNER_CORNERS    (1 << 1)
+#define STYLE_REVERSE          (1 << 2)
 
 #define STYLE_DEFAULT          STYLE_NONE
 
@@ -1415,6 +1416,10 @@ struct TextPosInfo
   boolean draw_player;         /* special case for network player buttons */
   int sort_priority;           /* also used for suffix ".draw_order" */
   int id;
+
+  int direction;               /* needed for panel time/health graphics */
+  int class;                   /* needed for panel time/health graphics */
+  int style;                   /* needed for panel time/health graphics */
 };
 
 struct LevelStats