added (and set) identifier and level number to global levelset structure
[rocksndiamonds.git] / src / libgame / system.h
index 7c550499acbaed0cce06236df3066048f1290ab9..29a98017dd832c63435c16297498f3018ecd5868 100644 (file)
@@ -1566,6 +1566,14 @@ struct MouseActionInfo
   int button_hint;
 };
 
+struct LevelSetInfo
+{
+  int music[MAX_LEVELS];
+
+  char *identifier;
+  int level_nr;
+};
+
 struct LevelStats
 {
   int played;
@@ -1595,6 +1603,7 @@ extern LevelDirTree              *leveldir_first;
 extern LevelDirTree           *leveldir_current;
 extern int                     level_nr;
 
+extern struct LevelSetInfo     levelset;
 extern struct LevelStats       level_stats[];
 
 extern DrawWindow             *window;