added SDL event filter to track mouse position from mouse motion events
[rocksndiamonds.git] / src / libgame / system.h
index d4e732e9fb22a535c1329dcb652ff80aafc9db6a..290f0cb7827af8e501be7cf2c38e2114f96a1c7c 100644 (file)
@@ -1857,6 +1857,7 @@ void OpenAudio(void);
 void CloseAudio(void);
 void SetAudioMode(boolean);
 
+void InitEventFilter(EventFilter);
 boolean PendingEvent(void);
 void WaitEvent(Event *event);
 void PeekEvent(Event *event);