// maximum number of parallel players supported by libgame functions
#define MAX_PLAYERS 4
+// maximum number of player names
+#define MAX_PLAYER_NAMES 10
+
// maximum allowed length of player name
#define MAX_PLAYER_NAME_LEN 10
// file names and filename extensions
#define LEVELSETUP_DIRECTORY "levelsetup"
#define SETUP_FILENAME "setup.conf"
+#define USERSETUP_FILENAME "usersetup.conf"
#define AUTOSETUP_FILENAME "autosetup.conf"
#define LEVELSETUP_FILENAME "levelsetup.conf"
#define EDITORSETUP_FILENAME "editorsetup.conf"