char *graphics_set;
char *sounds_set;
char *music_set;
+ boolean override_level_graphics;
+ boolean override_level_sounds;
+ boolean override_level_music;
struct SetupShortcutInfo shortcut;
struct SetupInputInfo input[MAX_PLAYERS];
MusicDirTree *mus_first;
MusicDirTree *mus_current;
- char *graphics_set_current;
- char *sounds_set_current;
- char *music_set_current;
+ char *graphics_set_current_name;
+ char *sounds_set_current_name;
+ char *music_set_current_name;
};