int vx, vy;
int vxsize, vysize;
+
+ boolean draw_deactivation_mask;
};
struct ArtworkInfo
void InitGfxDoor1Info(int, int, int, int);
void InitGfxDoor2Info(int, int, int, int);
void InitGfxScrollbufferInfo(int, int);
+void SetDrawDeactivationMask(int );
inline void InitVideoDisplay(void);
inline void CloseVideoDisplay(void);