{
int default_depth;
int width, height, depth;
+
boolean fullscreen_available;
boolean fullscreen_enabled;
struct ScreenModeInfo *fullscreen_modes;
+ char *fullscreen_mode_current;
};
struct AudioSystemInfo
Key GetEventKey(KeyEvent *, boolean);
KeyMod HandleKeyModState(Key, int);
KeyMod GetKeyModState();
+KeyMod GetKeyModStateFromEvents();
boolean CheckCloseWindowEvent(ClientMessageEvent *);
void InitJoysticks();