fixed "level_nr" style global animations on level selection screen
[rocksndiamonds.git] / src / libgame / system.h
index d00c47ba1c3e14d2d1557169024626b0578b7a16..bcfee01ebb66f28c7c2de13e41861bf6bef76bc1 100644 (file)
@@ -1241,6 +1241,7 @@ struct GfxInfo
   char * (*get_token_from_font_function)(int);
 
   int anim_random_frame;
+  int anim_first_level;
 
   void (*draw_busy_anim_function)(boolean);
   void (*draw_global_anim_function)(int, int);