changed some platform-related preprocessor definition names
[rocksndiamonds.git] / src / libgame / system.h
index 60a2d7cc40b369ab302cd645f6e282ba903db3b0..4b57594d55409699b9feb4287369bd2cc79ee180 100644 (file)
@@ -16,9 +16,9 @@
 #include "types.h"
 
 
-#if defined(PLATFORM_MACOSX)
+#if defined(PLATFORM_MAC)
 #include "macosx.h"
-#elif defined(PLATFORM_WIN32)
+#elif defined(PLATFORM_WINDOWS)
 #include "windows.h"
 #elif defined(PLATFORM_ANDROID)
 #include "android.h"
 #define DEFAULT_KEY_RIGHT              KSYM_Right
 #define DEFAULT_KEY_UP                 KSYM_Up
 #define DEFAULT_KEY_DOWN               KSYM_Down
-#if defined(PLATFORM_MACOSX)
+#if defined(PLATFORM_MAC)
 #define DEFAULT_KEY_SNAP               KSYM_Control_L
 #define DEFAULT_KEY_DROP               KSYM_KP_Enter
 #else
 #define STRING_NEWLINE_UNIX            "\n"
 #define STRING_NEWLINE_DOS             "\r\n"
 
-#if defined(PLATFORM_WIN32)
+#if defined(PLATFORM_WINDOWS)
 #define CHAR_PATH_SEPARATOR    CHAR_PATH_SEPARATOR_DOS
 #define STRING_PATH_SEPARATOR  STRING_PATH_SEPARATOR_DOS
 #define STRING_NEWLINE         STRING_NEWLINE_DOS