improved forced restart of global animations when restarting game
[rocksndiamonds.git] / src / libgame / system.h
index d74b057b60b28314dbf760ac72ec0293d8d5c50c..44745de9c32c7143fc5300fda3701f25db550024 100644 (file)
 #define DRAW_GLOBAL_ANIM_STAGE_1       1
 #define DRAW_GLOBAL_ANIM_STAGE_2       2
 #define DRAW_GLOBAL_ANIM_STAGE_3       3
+#define DRAW_GLOBAL_ANIM_STAGE_RESTART 4
 
 // values for drawing target (various functions)
 #define DRAW_TO_BACKBUFFER             0