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added setting global animation position from CE triggering that animation
[rocksndiamonds.git]
/
src
/
libgame
/
system.h
diff --git
a/src/libgame/system.h
b/src/libgame/system.h
index e429d2336a6c8406cb7ef38c0eab3cea22bafd93..05f9f08ac9b66540d6e342c576c0ca2ff4a93f69 100644
(file)
--- a/
src/libgame/system.h
+++ b/
src/libgame/system.h
@@
-478,7
+478,8
@@
#define POS_LOWER 5
#define POS_BOTTOM 6
#define POS_ANY 7
-#define POS_LAST 8
+#define POS_CE 8
+#define POS_LAST 9
// values for text alignment
#define ALIGN_LEFT (1 << 0)