void InitProgramInfo(char *argv0,
char *userdata_subdir, char *userdata_subdir_unix,
- char *program_title, char *window_title, char *icon_title,
+ char *program_title,
+#if 0
+ char *window_title,
+#endif
+ char *icon_title,
char *x11_icon_filename, char *x11_iconmask_filename,
char *sdl_icon_filename, char *msdos_cursor_filename,
char *cookie_prefix, char *filename_prefix,
program.userdata_path = getUserGameDataDir();
program.program_title = program_title;
+#if 1
+ program.window_title = "(undefined)";
+#else
program.window_title = window_title;
+#endif
program.icon_title = icon_title;
program.x11_icon_filename = x11_icon_filename;
program.error_file = stderr;
}
+void SetWindowTitle()
+{
+ program.window_title = program.window_title_function();
+
+#if defined(TARGET_SDL)
+ SDLSetWindowTitle();
+#endif
+}
+
+void InitWindowTitleFunction(char *(*window_title_function)(void))
+{
+ program.window_title_function = window_title_function;
+}
+
void InitExitMessageFunction(void (*exit_message_function)(char *, va_list))
{
program.exit_message_function = exit_message_function;
gfx.vysize = vysize;
}
+void InitGfxDoor3Info(int ex, int ey, int exsize, int eysize)
+{
+ gfx.ex = ex;
+ gfx.ey = ey;
+ gfx.exsize = exsize;
+ gfx.eysize = eysize;
+}
+
void InitGfxWindowInfo(int win_xsize, int win_ysize)
{
gfx.win_xsize = win_xsize;
gfx.real_sx, gfx.real_sy,
gfx.full_sxsize, gfx.full_sysize);
else if (mask == REDRAW_DOOR_1)
- {
DrawBitmapFromTile(gfx.background_bitmap, background_bitmap_tile,
gfx.dx, gfx.dy,
gfx.dxsize, gfx.dysize);
- }
}
#else
BlitBitmapTiled(background_bitmap_tile, gfx.background_bitmap, 0, 0, 0, 0,
gfx.real_sx, gfx.real_sy, gfx.full_sxsize, gfx.full_sysize);
else if (mask == REDRAW_DOOR_1)
- {
BlitBitmapTiled(background_bitmap_tile, gfx.background_bitmap, 0, 0, 0, 0,
gfx.dx, gfx.dy, gfx.dxsize, gfx.dysize);
- }
}
#endif
#endif
}
+void LimitScreenUpdates(boolean enable)
+{
+#if defined(TARGET_SDL)
+ SDLLimitScreenUpdates(enable);
+#endif
+}
+
void InitVideoDisplay(void)
{
#if defined(TARGET_SDL)
void InitVideoBuffer(int width, int height, int depth, boolean fullscreen)
{
#if 0
- static boolean initialized = FALSE;
+ printf("::: InitVideoBuffer\n");
#endif
video.width = width;
video.fullscreen_available = FULLSCREEN_STATUS;
video.fullscreen_enabled = FALSE;
+ // video.fullscreen_initial = FALSE;
#if 0
video.fullscreen_mode_current = NULL;
video.fullscreen_modes = NULL;
video.window_scaling_available = WINDOW_SCALING_STATUS;
-#if 0
-#if defined(PLATFORM_ANDROID)
- if (!initialized)
- video.fullscreen_enabled = TRUE;
-#endif
-#endif
-
#if defined(TARGET_SDL)
SDLInitVideoBuffer(&backbuffer, &window, fullscreen);
#else
#endif
drawto = backbuffer;
-
-#if 0
- initialized = TRUE;
-#endif
}
inline static void FreeBitmapPointers(Bitmap *bitmap)
if (draw_mask & REDRAW_ALL)
return TRUE;
+#if 1
+ if ((draw_mask & REDRAW_FIELD) && IN_GFX_FIELD_FULL(x, y))
+ return TRUE;
+
+ if ((draw_mask & REDRAW_DOOR_1) && IN_GFX_DOOR_1(x, y))
+ return TRUE;
+
+ if ((draw_mask & REDRAW_DOOR_2) && IN_GFX_DOOR_2(x, y))
+ return TRUE;
+
+ if ((draw_mask & REDRAW_DOOR_3) && IN_GFX_DOOR_3(x, y))
+ return TRUE;
+#else
if ((draw_mask & REDRAW_FIELD) &&
x >= gfx.real_sx && x < gfx.real_sx + gfx.full_sxsize)
return TRUE;
if ((draw_mask & REDRAW_DOOR_2) &&
x >= gfx.dx && y >= gfx.vy)
return TRUE;
+#endif
return FALSE;
}
int dst_x_unclipped = dst_x;
int dst_y_unclipped = dst_y;
+ if (src_bitmap == NULL || dst_bitmap == NULL)
+ return;
+
if (DrawingDeactivated(dst_x, dst_y, width, height))
return;