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cleanup of obsolete client message event from SDL 1.2
[rocksndiamonds.git]
/
src
/
libgame
/
system.c
diff --git
a/src/libgame/system.c
b/src/libgame/system.c
index c7270d93f77540db4e19f1bd2392db493551e3ec..fc1e0c69110c72a49170dafc92b5db92fa1e9e38 100644
(file)
--- a/
src/libgame/system.c
+++ b/
src/libgame/system.c
@@
-1733,14
+1733,6
@@
void StopTextInput(void)
#endif
}
#endif
}
-boolean CheckCloseWindowEvent(ClientMessageEvent *event)
-{
- if (event->type != EVENT_CLIENTMESSAGE)
- return FALSE;
-
- return TRUE; // the only possible message here is SDL_QUIT
-}
-
// ============================================================================
// joystick functions
// ============================================================================
// joystick functions