LevelDirTree *leveldir_current = NULL;
int level_nr;
+struct LevelSetInfo levelset;
struct LevelStats level_stats[MAX_LEVELS];
DrawWindow *window = NULL;
program.global_scores = directoryExists(global_scores_dir);
program.many_scores_per_name = !program.global_scores;
+#if 0
if (options.debug)
{
if (program.global_scores)
Error(ERR_DEBUG, "Using private, single-user scores directory.");
}
}
+#endif
free(global_scores_dir);
}
free_old_bitmap = FALSE;
if (free_old_bitmap)
+ {
+ /* copy image filename from old to new standard sized bitmap */
+ bitmaps[IMG_BITMAP_STANDARD]->source_filename =
+ getStringCopy(old_bitmap->source_filename);
+
FreeBitmap(old_bitmap);
+ }
}
else
{