rnd-20140108-1-src
[rocksndiamonds.git] / src / libgame / system.c
index 0c75045275d224924c40bdf96eff2949b6f2c3b5..b6cdf649725b3fd08feccd44f152430e4a3069ca 100644 (file)
@@ -438,18 +438,21 @@ void CloseVideoDisplay(void)
 
 void InitVideoBuffer(int width, int height, int depth, boolean fullscreen)
 {
+  printf("::: InitVideoBuffer\n");
+
   video.width = width;
   video.height = height;
   video.depth = GetRealDepth(depth);
 
   video.fullscreen_available = FULLSCREEN_STATUS;
   video.fullscreen_enabled = FALSE;
+  // video.fullscreen_initial = FALSE;
 #if 0
   video.fullscreen_mode_current = NULL;
   video.fullscreen_modes = NULL;
 #endif
 
-  video.window_scaling_available = TRUE;
+  video.window_scaling_available = WINDOW_SCALING_STATUS;
 
 #if defined(TARGET_SDL)
   SDLInitVideoBuffer(&backbuffer, &window, fullscreen);