removed some old Mac stuff not needed anymore
[rocksndiamonds.git] / src / libgame / system.c
index 8555328112113a6f88b373719b36c64fdf4ae036..b04cd9b57ed29d47e9146face31efc909461d213 100644 (file)
@@ -63,8 +63,7 @@ int                   FrameCounter = 0;
 /* init/close functions                                                      */
 /* ========================================================================= */
 
-void InitProgramInfo(char *argv0, char *config_filename,
-                    char *userdata_subdir, char *userdata_subdir_unix,
+void InitProgramInfo(char *argv0, char *config_filename, char *userdata_subdir,
                     char *program_title, char *icon_title,
                     char *icon_filename, char *cookie_prefix,
                     int program_version)
@@ -75,7 +74,6 @@ void InitProgramInfo(char *argv0, char *config_filename,
   program.config_filename = config_filename;
 
   program.userdata_subdir = userdata_subdir;
-  program.userdata_subdir_unix = userdata_subdir_unix;
   program.userdata_path = getUserGameDataDir();
 
   program.program_title = program_title;
@@ -132,10 +130,6 @@ void InitPlatformDependentStuff(void)
   // this is initialized in GetOptions(), but may already be used before
   options.verbose = TRUE;
 
-#if defined(PLATFORM_MACOSX)
-  updateUserGameDataDir();
-#endif
-
   OpenLogFiles();
 
 #if defined(TARGET_SDL2)