added function for getting current draw deactivation mask
[rocksndiamonds.git] / src / libgame / system.c
index 4d4c448f486755e90a03f97dcc6608d1d3ef1793..a10016dc94f8e69967b0a950a536f3d217e76739 100644 (file)
@@ -329,6 +329,11 @@ void SetDrawDeactivationMask(int draw_deactivation_mask)
   gfx.draw_deactivation_mask = draw_deactivation_mask;
 }
 
+int GetDrawDeactivationMask()
+{
+  return gfx.draw_deactivation_mask;
+}
+
 void SetDrawBackgroundMask(int draw_background_mask)
 {
   gfx.draw_background_mask = draw_background_mask;