void InitVideoDisplay(void)
{
SDLInitVideoDisplay();
+ SDLSetDisplaySize();
}
void CloseVideoDisplay(void)
video.height = height;
video.depth = GetRealDepth(depth);
+ video.screen_width = width;
+ video.screen_height = height;
+ video.screen_xoffset = 0;
+ video.screen_yoffset = 0;
+
video.fullscreen_available = FULLSCREEN_STATUS;
video.fullscreen_enabled = FALSE;
/* event functions */
/* ========================================================================= */
-void InitEventFilter(EventFilter filter_function)
-{
- /* set event filter to filter out certain events */
-#if defined(TARGET_SDL2)
- SDL_SetEventFilter(filter_function, NULL);
-#else
- SDL_SetEventFilter(filter_function);
-#endif
-}
-
boolean PendingEvent(void)
{
return (SDL_PollEvent(NULL) ? TRUE : FALSE);