adjust drawable screen size to cover the whole device display (Android)
[rocksndiamonds.git] / src / libgame / system.c
index 222b6f609a19d9d1fb899891b064e6f0dfa14f8e..98ccd70cafb02341a04ba4f367c82bf0d5251621 100644 (file)
@@ -363,6 +363,7 @@ void LimitScreenUpdates(boolean enable)
 void InitVideoDisplay(void)
 {
   SDLInitVideoDisplay();
+  SDLSetDisplaySize();
 }
 
 void CloseVideoDisplay(void)
@@ -378,6 +379,11 @@ void InitVideoBuffer(int width, int height, int depth, boolean fullscreen)
   video.height = height;
   video.depth = GetRealDepth(depth);
 
+  video.screen_width = width;
+  video.screen_height = height;
+  video.screen_xoffset = 0;
+  video.screen_yoffset = 0;
+
   video.fullscreen_available = FULLSCREEN_STATUS;
   video.fullscreen_enabled = FALSE;