moved level set info structure to game library layer
[rocksndiamonds.git] / src / libgame / system.c
index cfd1f8717b3de795c176e460426413dce71205c2..7321731c75110895a24c6c0380a5036cdf338ee2 100644 (file)
@@ -45,6 +45,7 @@ LevelDirTree         *leveldir_first = NULL;
 LevelDirTree          *leveldir_current = NULL;
 int                    level_nr;
 
+struct LevelSetInfo    levelset;
 struct LevelStats      level_stats[MAX_LEVELS];
 
 DrawWindow            *window = NULL;