void InitVideoBuffer(int width, int height, int depth, boolean fullscreen)
{
#if 0
- static boolean initialized = FALSE;
+ printf("::: InitVideoBuffer\n");
#endif
video.width = width;
video.fullscreen_available = FULLSCREEN_STATUS;
video.fullscreen_enabled = FALSE;
+ // video.fullscreen_initial = FALSE;
#if 0
video.fullscreen_mode_current = NULL;
video.fullscreen_modes = NULL;
video.window_scaling_available = WINDOW_SCALING_STATUS;
-#if 0
-#if defined(PLATFORM_ANDROID)
- if (!initialized)
- video.fullscreen_enabled = TRUE;
-#endif
-#endif
-
#if defined(TARGET_SDL)
SDLInitVideoBuffer(&backbuffer, &window, fullscreen);
#else
#endif
drawto = backbuffer;
-
-#if 0
- initialized = TRUE;
-#endif
}
inline static void FreeBitmapPointers(Bitmap *bitmap)