renamed setup option for using score server
[rocksndiamonds.git] / src / libgame / system.c
index edae9c60944407647aa230587271253dba7938fd..64aaf0f822210821d3ba5925808d310db6d027e0 100644 (file)
@@ -128,34 +128,7 @@ void InitRuntimeInfo()
   runtime.uses_touch_device = FALSE;
 #endif
 
-  runtime.api_server = setup.api_server;
-}
-
-void InitScoresInfo(void)
-{
-  char *global_scores_dir = getPath2(getCommonDataDir(), SCORES_DIRECTORY);
-
-  program.global_scores = directoryExists(global_scores_dir);
-  program.many_scores_per_name = !program.global_scores;
-
-#if 0
-  if (options.debug)
-  {
-    if (program.global_scores)
-    {
-      Debug("internal:path", "Using global, multi-user scores directory '%s'.",
-           global_scores_dir);
-      Debug("internal:path", "Remove to enable single-user scores directory.");
-      Debug("internal:path", "(This enables multipe score entries per user.)");
-    }
-    else
-    {
-      Debug("internal:path", "Using private, single-user scores directory.");
-    }
-  }
-#endif
-
-  free(global_scores_dir);
+  runtime.use_api_server = setup.use_api_server;
 }
 
 void SetWindowTitle(void)
@@ -1220,7 +1193,7 @@ void ReloadCustomImage(Bitmap *bitmap, char *basename)
   free(new_bitmap);
 }
 
-static Bitmap *ZoomBitmap(Bitmap *src_bitmap, int zoom_width, int zoom_height)
+Bitmap *ZoomBitmap(Bitmap *src_bitmap, int zoom_width, int zoom_height)
 {
   return SDLZoomBitmap(src_bitmap, zoom_width, zoom_height);
 }