rnd-20060802-3-src
[rocksndiamonds.git] / src / libgame / system.c
index 551f382413cd27718264623baaae19905de5fc5f..632dd45106bf3ae64cbe6fa08feb6d15511e4482 100644 (file)
@@ -123,7 +123,7 @@ void InitPlatformDependentStuff(void)
 #endif
 
 #if defined(PLATFORM_MACOSX)
-  fixUserGameDataDir();
+  updateUserGameDataDir();
 #endif
 
 #if !defined(PLATFORM_UNIX) || defined(PLATFORM_MACOSX)
@@ -328,6 +328,8 @@ void InitVideoBuffer(DrawBuffer **backbuffer, DrawWindow **window,
   video.depth = GetRealDepth(depth);
   video.fullscreen_available = FULLSCREEN_STATUS;
   video.fullscreen_enabled = FALSE;
+  video.fullscreen_modes = NULL;
+  video.fullscreen_mode_current = NULL;
 
 #if defined(TARGET_SDL)
   SDLInitVideoBuffer(backbuffer, window, fullscreen);