/* always start with reliable default values */
joystick.status = JOYSTICK_NOT_AVAILABLE;
for (i = 0; i < MAX_PLAYERS; i++)
- joystick.fd[i] = -1; /* joystick device closed */
+ joystick.nr[i] = -1; /* no joystick configured */
SDLInitJoysticks();
}
{
return SDLReadJoystick(nr, x, y, b1, b2);
}
+
+boolean CheckJoystickOpened(int nr)
+{
+ return SDLCheckJoystickOpened(nr);
+}