void InitVideoBuffer(int width, int height, int depth, boolean fullscreen)
{
+#if 0
+ static boolean initialized = FALSE;
+#endif
+
video.width = width;
video.height = height;
video.depth = GetRealDepth(depth);
video.window_scaling_available = WINDOW_SCALING_STATUS;
+#if 0
+#if defined(PLATFORM_ANDROID)
+ if (!initialized)
+ video.fullscreen_enabled = TRUE;
+#endif
+#endif
+
#if defined(TARGET_SDL)
SDLInitVideoBuffer(&backbuffer, &window, fullscreen);
#else
#endif
drawto = backbuffer;
+
+#if 0
+ initialized = TRUE;
+#endif
}
inline static void FreeBitmapPointers(Bitmap *bitmap)