/* ========================================================================= */
struct ProgramInfo program;
+struct NetworkInfo network;
struct OptionInfo options;
struct VideoSystemInfo video;
struct AudioSystemInfo audio;
program.headless = FALSE;
}
+void InitNetworkInfo(boolean enabled, boolean connected, boolean serveronly,
+ char *server_host, int server_port)
+{
+ network.enabled = enabled;
+ network.connected = connected;
+ network.serveronly = serveronly;
+
+ network.server_host = server_host;
+ network.server_port = server_port;
+}
+
void InitScoresInfo()
{
char *global_scores_dir = getPath2(getCommonDataDir(), SCORES_DIRECTORY);