rnd-20020510-2-src
[rocksndiamonds.git] / src / libgame / system.c
index 98b16c42597b14a4d640a22ca2c4665a00167d72..42c4a6ecfeba9c9df412a0673046a450863afa55 100644 (file)
@@ -745,10 +745,11 @@ inline void OpenAudio(void)
   audio.soundserver_pipe[0] = audio.soundserver_pipe[1] = 0;
   audio.soundserver_pid = -1;
   audio.device_name = NULL;
-  audio.device_fd = 0;
+  audio.device_fd = -1;
 
-  audio.channels = 0;
+  audio.num_channels = 0;
   audio.music_channel = 0;
+  audio.first_sound_channel = 0;
 
 #if defined(TARGET_SDL)
   SDLOpenAudio();