added grid to (not yet functional) setup screen to configure virtual buttons
[rocksndiamonds.git] / src / libgame / system.c
index 139ee57a562d6c2a046d7397c9df6e4d6c445e0e..29c3b24cb6f82df737a596d97b3f27d5b5024f62 100644 (file)
@@ -87,10 +87,10 @@ void InitProgramInfo(char *argv0, char *config_filename, char *userdata_subdir,
 
   program.cookie_prefix = cookie_prefix;
 
+  program.version_super = VERSION_SUPER(program_version);
   program.version_major = VERSION_MAJOR(program_version);
   program.version_minor = VERSION_MINOR(program_version);
   program.version_patch = VERSION_PATCH(program_version);
-  program.version_build = VERSION_BUILD(program_version);
   program.version_ident = program_version;
 
   program.version_string = program_version_string;
@@ -328,6 +328,8 @@ void InitOverlayInfo()
   overlay.enabled = FALSE;
   overlay.active = FALSE;
 
+  overlay.show_grid = FALSE;
+
 #if defined(PLATFORM_ANDROID)
   if (strEqual(setup.touch.control_type, TOUCH_CONTROL_VIRTUAL_BUTTONS))
     overlay.enabled = TRUE;
@@ -385,6 +387,16 @@ void SetOverlayActive(boolean active)
   overlay.active = active;
 }
 
+void SetOverlayShowGrid(boolean show_grid)
+{
+  overlay.show_grid = show_grid;
+
+  SetOverlayActive(show_grid);
+
+  if (show_grid)
+    SetOverlayEnabled(TRUE);
+}
+
 boolean GetOverlayActive()
 {
   return overlay.active;