struct ProgramInfo program;
struct NetworkInfo network;
+struct RuntimeInfo runtime;
struct OptionInfo options;
struct VideoSystemInfo video;
struct AudioSystemInfo audio;
network.server_port = server_port;
}
+void InitRuntimeInfo()
+{
+ runtime.uses_touch_device = FALSE;
+}
+
void InitScoresInfo(void)
{
char *global_scores_dir = getPath2(getCommonDataDir(), SCORES_DIRECTORY);
void InitGfxOtherSettings(void)
{
gfx.cursor_mode = CURSOR_DEFAULT;
+ gfx.mouse_x = 0;
+ gfx.mouse_y = 0;
}
void InitTileCursorInfo(void)
SetOverlayEnabled(TRUE);
}
+boolean GetOverlayEnabled(void)
+{
+ return overlay.enabled;
+}
+
boolean GetOverlayActive(void)
{
return overlay.active;
#endif
}
-boolean CheckCloseWindowEvent(ClientMessageEvent *event)
+void PushUserEvent(int code, int value1, int value2)
{
- if (event->type != EVENT_CLIENTMESSAGE)
- return FALSE;
+ UserEvent event;
+
+ SDL_memset(&event, 0, sizeof(event));
+
+ event.type = EVENT_USER;
+ event.code = code;
+ event.value1 = value1;
+ event.value2 = value2;
- return TRUE; // the only possible message here is SDL_QUIT
+ SDL_PushEvent((SDL_Event *)&event);
}