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improved tile selection cursor for MM game engine
[rocksndiamonds.git]
/
src
/
libgame
/
system.c
diff --git
a/src/libgame/system.c
b/src/libgame/system.c
index e750b78d365a39ebe8dbd4c2e45d9e51bb7d083e..156e8a1ba493e4cf326798b56cae5a6acacca98e 100644
(file)
--- a/
src/libgame/system.c
+++ b/
src/libgame/system.c
@@
-348,6
+348,8
@@
void InitTileCursorInfo(void)
tile_cursor.sx = 0;
tile_cursor.sy = 0;
+
+ tile_cursor.xsn_debug = FALSE;
}
void InitOverlayInfo(void)