fixed bug with restarting same menu music on different screens
[rocksndiamonds.git] / src / libgame / sound.h
index 26e882b..8eb344e 100644 (file)
@@ -121,6 +121,7 @@ int getSoundListSize();
 int getMusicListSize();
 struct FileInfo *getSoundListEntry(int);
 struct FileInfo *getMusicListEntry(int);
+char *getCurrentlyPlayingMusicFilename();
 int getSoundListPropertyMappingSize();
 int getMusicListPropertyMappingSize();
 struct PropertyMapping *getSoundListPropertyMapping();