#ifndef SOUND_H
#define SOUND_H
-#include "platform.h"
+#include "system.h"
#if defined(PLATFORM_UNIX) && !defined(TARGET_SDL)
void StopSound(int);
void StopSounds(void);
void StopSoundExt(int, int);
-void InitSoundList(struct ArtworkConfigInfo *, int);
+void InitSoundList(struct FileInfo *, int);
void InitReloadSounds(char *);
void InitReloadMusic(char *);
void FreeAllSounds(void);