rnd-20030327-1-src
[rocksndiamonds.git] / src / libgame / sound.h
index a23f03f0010c4007851dfb1c7b92a855e296fa9b..3b5270b9ae13f043d27be5c096134659302e4d33 100644 (file)
@@ -57,7 +57,7 @@
 #if defined(PLATFORM_HPUX)
 #define DEFAULT_AUDIO_FRAGMENT_SIZE    AUDIO_FRAGMENT_SIZE_32768
 #elif defined(PLATFORM_WIN32)
-#define DEFAULT_AUDIO_FRAGMENT_SIZE    AUDIO_FRAGMENT_SIZE_2048
+#define DEFAULT_AUDIO_FRAGMENT_SIZE    AUDIO_FRAGMENT_SIZE_1024
 #else
 #define DEFAULT_AUDIO_FRAGMENT_SIZE    AUDIO_FRAGMENT_SIZE_512
 #endif
 #define SOUND_MAX_LEFT2RIGHT           255
 #define SOUND_MIDDLE                   (SOUND_MAX_LEFT2RIGHT / 2)
 
-/* value for undefined sound effect filename */
-#define SND_FILE_UNDEFINED             UNDEFINED_FILENAME
-
 
 /* general sound functions */
 void UnixOpenAudio(void);