rnd-20140515-2-src
[rocksndiamonds.git] / src / libgame / sound.h
index fc111e9ba6697ecd36f01361620cd848417e5450..e6a8a20a352b3ca7f8480f4370451b2e17f011c4 100644 (file)
 #include "system.h"
 
 
-#if defined(PLATFORM_UNIX) && !defined(TARGET_SDL)
-#define AUDIO_UNIX_NATIVE
-#endif
-
 #if defined(PLATFORM_LINUX) || defined(PLATFORM_FREEBSD) || defined(VOXWARE)
 #define AUDIO_LINUX_IOCTL
 #endif
 #define SOUND_MIN_VOLUME               0
 #if defined(TARGET_SDL)
 #define SOUND_MAX_VOLUME               SDL_MIX_MAXVOLUME
-#elif defined(TARGET_ALLEGRO)
-#define SOUND_MAX_VOLUME               255
 #else
 #define SOUND_MAX_VOLUME               128
 #endif