rnd-20020312-1-src
[rocksndiamonds.git] / src / libgame / sound.c
index 3e9c7112da72c573e71c8d75ae047e137dc97a24..f0aa106ac273ec0d73096f1b402778aeaa54d518 100644 (file)
@@ -1065,8 +1065,8 @@ void PlayMusic(int nr)
 #if defined(TARGET_SDL)
   if (audio.mods_available)    /* play MOD music */
   {
-    Mix_VolumeMusic(SOUND_MAX_VOLUME);
     Mix_PlayMusic(Mod[nr].mix_music, -1);
+    Mix_VolumeMusic(SOUND_MAX_VOLUME); /* must be _after_ Mix_PlayMusic()! */
   }
   else                         /* play WAV music loop */
   {